Bachelor Thesis

Sci Fi Horror

My bachelor thesis is a Third Person Character with Character Controller in Unity.

Description

In my bachelor thesis I created a character for a third person survival horror game from scratch. My tasks are sculpting, modeling, texturing and animating in Blender and constructing and programming a character controller in Unity.

Turnaround in Unity

Walkthrough Final Unity Project

Weapon

Rendering in Unity

Lowpoly (2845 tris)

overview

  • Type of project: Bachelor Thesis
  • Context: University
  • Position: All
  • My tasks: Sculpting, Retopo, Rigging, Animation, Programming
  • Software used: Blender, Unity
  • How many teammates: Only me
  • Production time: Three months
  • Date: Mid 2021
  • Status: Prototype

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