Master Thesis

Scavenger

My master thesis is a Survival Crafting Action Adventure.

Description

In Scavenger, the surface of the world was covered by a toxic atmosphere over a hundred years ago. As a result, the remaining people lived above it, on top of the remnants of the old civilization. They built settlements on mountain peaks and rooftops. However, most of these settlements have now been abandoned.

You are a young survivor who fights for survival alone above the sea of toxic clouds. You fly around with your self-built airship, searching for the last places above the toxic clouds for food and scrap materials to craft with.

Gameplay

Build your ship to reach new locations. Craft and place raised beds, ovens, crafting tables, and much more on your ship to equip yourself for exploration. Explore new places by climbing and jumping, search for items, solve puzzles, and battle enemies.

Playthrough

UI Design

Inventory and Crafting

Inventory

Controls

New Quest Pop Up

Item Menu

Last Pick Up Items (Top Right Corner)

Item Quick Select with Action Infos

Interaction Info

Charakter

Full Wireframe (50.152 Tris)

Face Wireframe

Animation

Walk

Run

Attack

Pocket Item

Emotions

Happy

 

Angry

 

Sad

Wireframe

overview

  • Type of project: Survival Crafting Game
  • Context: University
  • Position: All
  • My tasks: All task needed to make a game
  • Software used: Blender, Unity, Substance Painter, Photoshop, Jetbrain Reader
  • How many teammates: Only me
  • Production time: Two years
  • Date: Late 2023
  • Status: Prototype

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