clay sculpting

Maquette

A 30 cm tall human based clay statue, sculpted in the first semester of Game Design.

Process

At first I drew a black silhouette sketch with the right proportions. In the next step I built a scaffold with bars of metal and then sculpted the figure around it.

Final maquette

Sketch based on the final maquette.

overview

  • Type of project: Clay sculpting
  • Context: Study
  • Position: Shape study
  • My tasks: Traditional 3D sculpting 
  • Software used: None
  • How many teammates: Single project
  • Production time: One month
  • Date: Early 2017
  • Status: Finalised
  • Coaches: Prof. Susanne Brandhorst (HTW Berlin)

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